Lighterflud is back in action, and is the person who smashed through the code for this extra spooky addition for this patch, so he’s been getting up to speed now that the games basically completely changed behind the scenes and he’s been contributing to the utter melee that is trying to figure out answers for technical questions that crop up when I’m not directly available. It’s a technical challenge that I haven’t really had to approach before, and there’s a lot of things that I need to keep in mind with some features that we have planned for the game, and how those are going to work with whatever distribution system we end up utilizing. In the process of digging into it though, I decided it would probably be prudent to start putting some thought into expanding our capacity and hopefully deliver a system that will let us work around routing issues like this in the future. The issue isn’t that our server can’t keep up, it seems to have just been one of those general internet issues that crops up from time to time. Once again I’ve found myself sidetracked with a bunch of other important things that aren’t directly associated with make game has more content or features last week we started running into issues with people being able to download TiTS and CoC2 updates for a couple of hours. ![]() ![]() ![]() ![]() Adjatha, GoopleoozerManaged to sneak in another little spooky addition just in time!
0 Comments
Leave a Reply. |